These optional quests add a lot of atmosphere and variety to the game, and help keep it interesting. Not only will you have to deal with an assortment of monsters (some quite unique), but you can also follow many sub-plots, such as political propaganda, clandestine cults, and many more. The engine is virtually identical to the first game, although the game world is much bigger and the plot more interesting this time around. This time, however, you no longer control a party of desparate slaves, but four stalwart adventurers who come to the city of Tyr to eradicate the evil that plagues the land. Wake of the Ravager is set in Athas, the same AD&D universe as Shattered Lands. Unfortunately, it also inherits many weaknesses, including critical bugs that may prevent some players from completing the game altogether. ![]() ![]() ![]() Though an outdated RPG by today's standards, Dark Sun: Wake of the Ravager boasts a new, more interesting plot, better graphics, and bigger world than its predecessor Shattered Lands.
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